Pattern Language For Game Design

A Pattern Language for Games

Building a Pattern Language for Games

Chris Barney
Perspectives in Game Design
6 min readMay 21, 2018

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I was recently offered the chance to teach a course on Spatial and Temporal Design the Spring of 2018 at Northeastern University. Having over the past few years become increasingly interested in the work of the architect Christopher Alexander, I accepted. When I received…

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Video Game Designer (Poptropica), Board Game Designer (Fall of the Last City), Asst. Prof. (Northeastern University), Speaker (GDC, ECGC, BFig, Pax, DevCom)