PATTERN LANGUAGE FOR GAME DESIGN

How to get help with the Pattern Library website

How to use the Pattern Library website, Part 10

Chris Barney
Perspectives in Game Design
2 min readNov 27, 2020

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The Pattern Library website is intended to be a robust resource for the readers of the book Pattern Language for Game Design and for game developers and game development students in general. Everyone is welcome to use the site to record and share their patterns.

The site is developed solely by the author, Christopher Barney. That’s me! I am a professor at Northeastern University where I have been teaching game design for the past 5 years. Before that, I worked in the game industry, most notably as a developer on Poptropica.

I have been alpha and beta testing the Pattern Library site for the 3 months before the launch of the book. I believe that it is functional and stable… however, an influx of new users and higher loads on the servers may cause problems.

Given that I am the only developer on the site, and also am teaching and writing, I have a limited ability to provide support. Please read the help articles at the bottom of this page and see if they answer your questions before you reach out. But please do reach out! If you are running into a problem then it is likely that others are as well and I want to make using the site an easy, useful, and enjoyable ecxperience.

For more help contact: chris.a.barney@gmail.com

Order a copy of Pattern Language for Game Design from:

Below you will see links to other articles talking about how to use other features of the site:

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Video Game Designer (Poptropica), Board Game Designer (Fall of the Last City), Asst. Prof. (Northeastern University), Speaker (GDC, ECGC, BFig, Pax, DevCom)