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Perspectives in Game Design
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Atomic Theory of Game Mechanics
Atomic Theory of Game Mechanics
In the 2nd edition of Pattern Language for Game Design, I will be adding advanced pattern exercises focused on game mechanics. Both of…
Chris Barney
May 26, 2024
A Pattern Language for Games
A Pattern Language for Games
Adapting the work of Christopher Alexander to teach Game Design
Chris Barney
May 21, 2018
Only You Can Build the Language You Need to Create Games
Only You Can Build the Language You Need to Create Games
Most game developers will agree that we need a shared language to talk to each other about games. A language to communicate our ideas to…
Chris Barney
Dec 3, 2020
Finding Game Design Patterns #1
Finding Game Design Patterns #1
General Patterns Exercise
Chris Barney
Dec 6, 2020
Peer-Reviewed Game Design Patterns Paper Published!
Peer-Reviewed Game Design Patterns Paper Published!
The Process of writing an academic paper turns out to be a bit different than posting here or even completing a textbook. In the end, it…
Chris Barney
Oct 25, 2021
The ‘Fifteen Fundamental Properties of Wholeness’ in game design
The ‘Fifteen Fundamental Properties of Wholeness’ in game design
Can we design games that are ‘good’? What does that mean? How can we do it? The answers could change game design.
Chris Barney
Jan 4, 2020
Why You Need Diversity in Your Games
Why You Need Diversity in Your Games
Essay covering the topics from my ECGC 2017 talk.
Chris Barney
Mar 5, 2017
Conan Exiles: Bigger Blacker Bits… and castration.
Conan Exiles: Bigger Blacker Bits… and castration.
In my last article on Conan: Exiles I questioned the developers’ choice to include slavery, sexual exploitation and religious intolerance…
Chris Barney
Feb 14, 2017
Conan: Exiles — Slavery, ‘Dancing’ Girls, and Religious Intolerance
Conan: Exiles — Slavery, ‘Dancing’ Girls, and Religious Intolerance
A gameplay trailer was recently released for Conan: Exiles. It is quite beautiful; you should take a minute and watch it and listen to the…
Chris Barney
Jan 23, 2017
Kingdom Death: Monster raised 12.4M on Kickstarter because it is like Kinky Sex (NSFW)
Kingdom Death: Monster raised 12.4M on Kickstarter because it is like Kinky Sex (NSFW)
Why 19 thousand people spent $600 on a board game.
Chris Barney
Feb 21, 2017
What is the Pattern Library
What is the Pattern Library
The website patternlanguageforgamedesign.com is a Pattern Library. It holds the game design patterns from the book Pattern Language for…
Chris Barney
Nov 22, 2020
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